Entry for Fabio Pavelli's second challenge
-Used Cinema 4D for modeling the environment
-Megascans for textures and props
-Unreal Engine for Rendering
-Photoshop for processing
-The spot-mini model was a free model downloaded from Sketchfab
(https://sketchfab.com/3d-models/spot-mini-rigged-5dcbee77730640269cef5bd2587e328a)