Abandoned Parking Lot | Breakdown and Tutorial

1 - References

1 - References

2 - Reference to 3D

2 - Reference to 3D

3 - Model Breakdown

3 - Model Breakdown

4 - UVs

4 - UVs

5 - Triangulation

5 - Triangulation

6 - Mixer

6 - Mixer

7 - Overview

7 - Overview

Directional light VS Multiple Light Sources

Overview

A complete breakdown of the Abandoned Parking lot. This is my first ever detailed tutorial of sorts. I may have made a lot of mistakes and probably missed some important steps aswell, I apologise if it isn't complete or adequate enough. I've tried to make it as simple and straight forward for anyone to follow along, as much I could and I'm hoping it would help you one way or the other.

I'm not an expert in any of the things that are present in this breakdown, please take it with a grain of salt. This is not a game ready scene, the main focus and purpose of this was purely cinematics. I'm still heavily in the learning process :)

Here are some of the additional resources that i've used in my scene:
- 2 free photoscanned-models made by Renafox on Sketchfab
Red Car: https://sketchfab.com/3d-models/vandalized-car-2-raw-scan-b86b6d1274104f86b877d33762fc9d21
White Car: https://sketchfab.com/3d-models/vandalized-car-75c2fd172026419e97e60fbf5897bf9a

- Free Graffiti from the following websites:
favpng.com
freepngimg.com
pngtree.com
pngmart.com/